If you wonder what a JMF player is, you are in the right spot. We’ve noticed that many aspiring developers want to try it out but are unsure how it works. Hence, we decided to put together this guide to make things a tad easier for you.

package org.jmf.example;

import javax.swing.JDialog;
import javax.swing.JFrame;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
import javax.swing.plaf.metal.MetalLookAndFeel;

public class ExampleJMF
{
public static void main(String[] args)
{
JFrame.setDefaultLookAndFeelDecorated(true);
JDialog.setDefaultLookAndFeelDecorated(true);

try
{
UIManager.setLookAndFeel(new MetalLookAndFeel());
}
catch(UnsupportedLookAndFeelException e)
{
e.printStackTrace();
}

new exampleFrame();
}
}

But before we dive into it, let’s answer this crucial question:

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